Evershine's Promise: A New Frontier in RPG Simulation Awaits

The world of gaming continues to flourish with innovative titles, and My Time at Evershine is a shining example of this growth. This RPG simulation has captured the attention of many, demonstrated by its impressive financial backing through Kickstarter, exceeding expectations and goals alike. My Time at Evershine has quickly become a sensation on Kickstarter, amassing around 30,000 supporters and crossing the remarkable threshold of $2.5 million in contributions.

Launched not long ago, this project has evidently ignited excitement among fans of its predecessors, My Time at Portia and My Time at Sandrock, myself included. Initially aiming for just $200,000, Pathea Games is now reveling in the overwhelming enthusiasm of supporters, with 27 hours still remaining in the campaign, hinting at potential further funding. If the total reaches over $3 million before the campaign's conclusion, the game will incorporate an extra romanceable character and a zoo managed by players—an aspiration I am eagerly hoping for.

Already, backers have unleashed a variety of enticing features due to their contributions, such as charming pets, comprehensive character customization options, appearances by familiar NPCs from both Portia and Sandrock, new attire, and much more. This project is poised to rival cozy experiences like Stardew Valley, infusing RPG elements that resonate with fans of Pathea's previous titles. I am filled with anticipation for its release.

For those who have backed the project, alpha access is scheduled to begin in May 2026, which allows for some waiting. The developers have also announced their decision to bypass Early Access to instead concentrate on delivering the complete version of the game when it eventually becomes available to the public. For those looking for more thrill, many new games are scheduled to be released this year and into the following year.